Learning Objectives
- Understand the distinction between scalars and vectors, and apply vector algebra to solve problems involving graphical and analytical vector operations.
- Calculate the resultant of vectors using graphical methods such as the triangle and parallelogram laws, and resolve vectors into rectangular components.
- Analyze projectile motion by deriving and applying the equations of trajectory, time of flight, maximum height, and horizontal range.
- Describe uniform circular motion, focusing on the relationships between centripetal acceleration, angular velocity, and linear quantities.
- Apply kinematic equations to two-dimensional motion with constant acceleration, treating the motion as two independent one-dimensional motions along perpendicular axes.
- Define position and displacement vectors in a plane, and use vector representation and component form to describe motion.
- Use calculus-based limit definitions to determine average and instantaneous velocity and acceleration in a plane.
- Resolve vectors into components along given directions using unit vectors and trigonometric relationships for precise vector analysis.